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Paladin is one of three classes that Artix von Krieger can allow the player to be taught. Sword-wielding warriors with healing capabilities, Paladins are slayers of Undead and protectors of the innocent.

Upon release, one needed to complete the story quest Noxus Fumes to access it, but nowadays only handing Artix a Undead Slayer Badge is necessary. Additionally, official weapons and helmet can be bought from him. Only upon fully training this armor can the player obtain the Necromancer class, and after its completion, DeathKnight.

Description[]

No description given.

Overview[]

PaladinSkills

Original skill set.

Paladin Abilities

Current skill set.

To acquire skills, players must give Undead Slayer Badges to Artix, which are obtained by completing his random quests. Originally, slots would unlock by alternating between the left and right sides. A total of 15 badges (14 for skills, 1 to unlock) are needed. Although the class is available to all players, right-side skills are Dragon Amulet Dragon Amulet-only.

On its first release, the armor had the passive effect of multiplying a player's min and max damage by 1.1 against targets of Undead race (excluding the Phoenix Song skill).[1] It was marked by the presence of the following skill:

  • Zeal - 3 hits of 70% damage (total 210% dmg.) (cost: 25 MP; 4 CD; text: "Use the weapon to attack").

Around September 25, 2014,[2][3] the armor was redesigned, appearance and skill-wise. Amongst the many updates, Zeal was merged with Blinding Light to form the skill Light of Dawn, and the brand-new Barrier of Sanctuary took its former slot. Protection of Darkness and Weaken were renamed and given stronger effects against Undead enemies, with the former also getting damaging capabilities. However, and more importantly, the armor was given the passive ability Inner Light, an automatic healing-over-time effect on each round that lasts 99 turns. It is a stacking mechanic, with each skill usage adding 1 stack (which heals the player for 0.15% of their maximum HP). Capped at 20, Inner Light will heal 3% HP each turn.[3]

On June 3, 2016, the old art was added as a cosmetic variant at the Falconreach Libraseum for Dragon Amulet owners.[4] On October 16, 2020, Paladin got a new updated base version alongside Armor Customization options.[5]

Abilities[]

Notes: The "Cost" column in the following table shows the MP amount needed to use the skill.
"Elem." is Element, and "Dmg." is Damage Type; unless stated, they are the same as the weapon currently equipped.
The "CD" column shows the skill's Cooldown period upon usage, measured in turns.
Text in italics is the skill's in-game tooltip description.

Name Cost Elem. CD Dmg. Effect Notes
Attack
Attack
-- -- -- -- 1 hit of 120% damage, 140% against Undead enemy --
--
Barrier of Sanctuary
Skill 4i
18 MP N/A 4 N/A Applies +140 Melee/Pierce/Magic to self for 2 turns Acquire: Give Artix 1 Undead Slayer Badge. (1)
+140 Avoidance.
Crusading Strike
(Spinstrike)
Skill 23d
20 » 15 MP Light Light Icon » -- 4 » 1 -- 1 hit of 140 » 170% damage, 190% against Undead enemy Acquire: Give... (8 » 2)
Powerful Holy Blast! 140% Dmg.
Powerful Strike!
Angelic Blessing
(Blessing)
Skill 51a
20 » 25 MP -- 2 » 8 -- 1 hit of 100% damage, 110% against Undead enemy; 33% chance recovers 20 » 7% of self's max HP and 5% of self's max MP Acquire: Give... (2 » 3)
Chance to heal on attack.
Heal on attack.
Swords of Eternity
(Swords of Eternal Light)
Skill 52a
20 » 18 MP Light Light Icon » -- 4 » 2 -- Randomly targets 5 hits of 30% damage (total 150% dmg.) » 1 hit of 130% damage to all enemies, 150% against Undead enemies Acquire: Give... (12 » 4)
5 hits, target any enemy.
Attack all foes.
Holy Storm
(Pacify)
Skill 6i
22 » 20 MP -- 0 » 12 -- 1 hit of 100 » 125% damage, 140% against Undead enemy; 50% chance applies 'Stunned' (paralysis) to target for 1 » 3 turns; unlocked after any successful skill attack Acquire: Give... (4 » 5)
Chance to stun on attack.
Overwhelm and stun your enemies.
Light of Dawn
(Blinding Light)
Skill 1h
22 » 20 MP -- » Light Light Icon 0 » 4 -- 1 hit of 100% » 3 hits of 60% damage (total 180% dmg.), 75% (total 225%) against Undead enemy; 20% chance applies 'Blind' » 'Light of Dawn' (-50 » -25 Bonus, -50 against Undead) to target for 4 » 3 turns Acquire: Give... (6)
20% Chance for -50% to hit.
Empowered light attack then blinds foe.
Prismatic Strike
(Weaken)
Skill 33b
22 » 16 MP -- 0 » 4 -- » Magic 1 hit of 100 » 110% damage, 120% against Undead enemy; 20% chance applies 'Weaken' » 'Prism' (-20 » -25 Light res., -20% Boost; -50, -40% against Undead) to target for 4 turns Acquire: Give... (5 » 7)
20% Chance to weaken against Light.
Lower enemy Dmg and Light resist.
Greater Heal
(Heal)
Skill 29b
35 MP N/A 3 » 14 N/A Recovers 20 » 15% of self's max HP; removes self's status effects except Inner Light Acquire: Give... (1? » 8)
20% Heal.
Restore health and remove all effects!
Holy Wrath
(Ultima Combo)
Skill 5e
20 » 25 MP Light Light Icon 4 » 10 -- 4 hits of 30 » 50% damage (total 120 » 200% dmg.) with +100 Crit, 75% (total 300%) against Undead enemy Acquire: Give... (9)
Frenzy of Powerful attacks.
Powerful Light Assault.
Phoenix Song
Skill 9g
20 » 14 MP Light Light Icon 4 » 2 -- 3 hits of 60% damage (total 180% dmg.), 72 » 80% (total 216 » 240%) against Undead enemy Acquire: Give... (10)
3x Attack, 120% dmg to undead.
Summon the Phoenix.
Cor Lucem
(Spear Toss)
Skill 36c
30 » 20 MP Light Light Icon » Good Good Icon 7 » 6 -- 2 hits of 100 » 80% damage (total 200 » 160% dmg.) with +50 Crit, 90% (total 180%) with +100 Crit against Undead enemy Acquire: Give... (11)
Summon a spear of Light!
Summon Cor Lucem, the sacred spear.
Mana Boost
Skill 47b
0 MP -- » N/A 2 » 12 -- » N/A 1 hit of 100% damage; 33% chance recovers 5-20 » 11% of self's max MP Acquire: Give... (3 » 12)
Chance to recover MP on attack.
Concentrate to restore Mana.
Aura of Light
(Protection from Darkness)
Skill 25f
22 » 14 MP N/A » -- 0 » 4 N/A » -- 1 hit of 110% damage, 120% against Undead enemy; applies 'Protection from Darkness' (+20 » +40 Darkness res.), +25% Boost to self for 4 » 5 turns Acquire: Give... (7 » 13)
20% Protection from Darkness.
Increased Damage and Darkness Resist.
Seal of Salvation
(Channeling Spirit)
Skill 15c
25 MP N/A 24 » 20 N/A Recovers 100% of self's max HP; consumes all remaining MP; sets skill cooldowns to 9 turns, except Zeal and Channeling Spirit; unlocked after 24 » 14 turns; cooldown carries over between battles Acquire: Give... (14)
Full Heal at cost of all mana.

Strategy[]

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Inventory


Notes[]

  • This armor's trim is color-custom to the player's base color.
  • The class was released for testing on April 25, 2008. It went live a month later on May 30.
  • Fully training this class unlocks the Paladin badge.

Gallery[]

References[]


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