What are Stat points?[]
You receive 5 points per level to train in whichever stat you like to increase your character's power.
Stat Trainers[]
There are stat trainers located in Oaklore and Falconreach or from Clyde the Stats Moglin in your house if purchased.
Oaklore (Book 1) - The Trainer is Rolith. As you enter Oaklore Keep, he is the one on your right.
Oaklore (Book 3) - The Trainer is Maya. As you enter Oaklore Keep, she is the one on your left.
Falconreach - At the road before the entrance screen leading to the guardian tower, go down one screen and enter the shop on your far right of the screen. This is the Defender's Shop, and this is where your stats can be trained.
What do stats do?[]
STR - Strength[]
- Increases Melee and non-Critical Hit damage
- Melee damage bonus is +1 for every 10 STR, (STR / 10 = Bonus Damage)
- Non-Crit damage bonus is +1% for every 10 STR, (STR / 10 = Bonus %)
INT - Intelligence[]
- Increases Magic and Critical Hit damage.
- Magic damage bonus is +1 for every 10 INT (INT / 10 = Bonus Damage)
- Crit Hit damage bonus is +0.01 for every 10 INT (INT / 1,000 = Bonus Damage)
DEX - Dexterity[]
- Increases Pierce and DoT/HoT damage.
- Pierce damage bonus is +1 for every 10 DEX (DEX / 10 = Bonus Damage)
- DoT/HoT bonus is +0375% for every 10 DEX (DEX / 80 * 3 = Bonus %)
END - Endurance[]
- Increases maximum HP and Immobility
- HP increases by +50 for every 10 END (END * 5 = Bonus HP)
- Immobility increases by 2 for every 10 END (END / 5 = Bonus Immobility)
CHA - Charisma[]
- Increases Guest damage as well as XP and Gold earned in battle when using guests
- Increases chance of pets using special attacks
- On a pet-by-pet basis
- Guest damage increases by +1 for every 10 CHA (CHA / 10 = Bonus Damage)
- XP/Gold increase is +0.01 for every 10 CHA per Guest ( (CHA / 1,000) x # of Guests = Bonus XP/Gold Modifier)
- Note: Increases pet/guest damage in engine 9.0.0+ quests only
WIS - Wisdom[]
- Increases MP, Hit Chance and reduces Health resist
- MP increases by +50 for every 10 WIS (WIS * 5 = Bonus MP)
- Hit Chance increase by +1 for every 10 WIS (WIS / 10 = Bonus Hit Chance)
- Health Resist decreases by -0.5 for every 10 WIS (WIS / 20 = Health Resist Reduction)
LUK - Luck[]
- Increases Crit chance, M/P/M Defense, Direct Hit chance, and Dice Rolls
- Crit increases by +1 for every 10 LUK (LUK / 10 = Bonus Crit)
- M/P/M Defense increases by +0.5 for every 10 LUK (LUK / 20 = Bonus M/P/M Defense)
- Direct Hit Chance increases by +0.4 for every 10 LUK (LUK / 25 = Bonus Direct Hit Chance)
- Dice Roll bonus is different depending on each scenario
FAQ[]
What is the maximum level I can train a stat to?[]
You can train each stat up to a maximum of 200. At level 90 (the current cap) you have 445 stat points available.
How much do statistics cost to train?[]
The cost to increase your stats by one point is 20 Gold per point for Non-DA accounts and free for DragonAmulet holders.
Level | Total Points | Cost to Use all points |
---|---|---|
1 | N/A | N/A |
2 | 5 | 100 |
3 | 10 | 200 |
4 | 15 | 300 |
5 | 20 | 400 |
6 | 25 | 500 |
7 | 30 | 600 |
8 | 35 | 700 |
9 | 40 | 800 |
10 | 45 | 900 |
11 | 50 | 1,000 |
12 | 55 | 1,100 |
13 | 60 | 1,200 |
14 | 65 | 1,300 |
15 | 70 | 1,400 |
16 | 75 | 1,500 |
17 | 80 | 1,600 |
18 | 85 | 1,700 |
19 | 90 | 1,800 |
20 | 95 | 1,900 |
21 | 100 | 2,000 |
22 | 105 | 2,100 |
23 | 110 | 2,200 |
24 | 115 | 2,300 |
25 | 120 | 2,400 |
26 | 125 | 2,500 |
27 | 130 | 2,600 |
28 | 135 | 2,700 |
29 | 140 | 2,800 |
30 | 145 | 2,900 |
31 | 150 | 3,000 |
32 | 155 | 3,100 |
33 | 160 | 3,200 |
34 | 165 | 3,300 |
35 | 170 | 3,400 |
36 | 175 | 3,500 |
37 | 180 | 3,600 |
38 | 185 | 3,700 |
39 | 190 | 3,800 |
40 | 195 | 3,900 |
41 | 200 | 4,000 |
42 | 205 | 4,100 |
43 | 210 | 4,200 |
44 | 215 | 4,300 |
45 | 220 | 4,400 |
46 | 225 | 4,500 |
47 | 230 | 4,600 |
48 | 235 | 4,700 |
49 | 240 | 4,800 |
50 | 245 | 4,900 |
51 | 250 | 5,000 |
52 | 255 | 5,100 |
53 | 260 | 5,200 |
54 | 265 | 5,300 |
55 | 270 | 5,400 |
56 | 275 | 5,500 |
57 | 280 | 5,600 |
58 | 285 | 5,700 |
59 | 290 | 5,800 |
60 | 295 | 5,900 |
61 | 300 | 6,000 |
62 | 305 | 6,100 |
63 | 310 | 6,200 |
64 | 315 | 6,300 |
65 | 320 | 6,400 |
66 | 325 | 6,500 |
67 | 330 | 6,600 |
68 | 335 | 6,700 |
69 | 340 | 6,800 |
70 | 345 | 6,900 |
71 | 350 | 7,000 |
72 | 355 | 7,100 |
73 | 360 | 7,200 |
74 | 365 | 7,300 |
75 | 370 | 7,400 |
76 | 375 | 7,500 |
77 | 380 | 7,600 |
78 | 385 | 7,700 |
79 | 390 | 7,800 |
80 | 395 | 7,900 |
81 | 400 | 8,000 |
82 | 405 | 8,100 |
83 | 410 | 8,200 |
84 | 415 | 8,300 |
85 | 420 | 8,400 |
86 | 425 | 8,500 |
87 | 430 | 8,600 |
88 | 435 | 8,700 |
89 | 440 | 8,800 |
90 | 445 | 8,900 |
Is there any way I can untrain stats?[]
Yes, just visit the same place where you go to Train Stats and click "Untrain". It costs 1,000 gold, not including the cost of retraining your stats into what you want to change them too.
How Are Damage Bonuses from STR/DEX/INT calculated?[]
STR/DEX/INT | Damage |
---|---|
7 | 1 |
10 | 2 |
13 | 3 |
17 | 4 |
21 | 5 |
26 | 6 |
31 | 7 |
37 | 8 |
44 | 9 |
51 | 10 |
58 | 11 |
66 | 12 |
74 | 13 |
83 | 14 |
93 | 15 |
103 | 16 |
113 | 17 |
124 | 18 |
136 | 19 |
148 | 20 |
161 | 21 |
174 | 22 |
187 | 23 |
201 | 24 |
216 | 25 |
231 | 26 |
Calculation Example[]
The base damage bonus from the damage stat is equal to (Str/Dex/Int)÷10 rounded down. There is no damage cap.
If you are using a weapon dealing 5 - 20 Melee damage and your STR is 12. Your base Melee damage bonus is +1, so this weapon now deals 6 - 21 damage.
Training Statistics[]
General[]
Put 200 points into your main statistic. Warriors -> STR, Rogues -> DEX, and Mages -> INT. Allocate your remainding points to whichever statistics suit your playstyle. END to get more tanky, CHA to boost pets, WIS to pump out more abilities, and LUK for global stat boosts.
Warrior Builds[]
<Stats at level 80>
- (DPT): 200 STR, 150 LUK, 45 WIS
- (Tank): 200 STR, 150 END, 45 LUK
- (Pets): 200 STR, 150 CHA, 45 LUK
- (Sustain): 200 STR, 150 END, 45 WIS
Rogue Builds[]
<Stats at level 80>
- (DPT): 200 DEX, 150 LUK, 45 WIS
- (Tank): 200 DEX, 150 END, 45 LUK
- (Pets): 200 DEX, 150 CHA, 45 LUK
- (Sustain): 200 DEX, 150 END, 45 WIS
Mage Builds[]
<Stats at level 80>
- (DPT): 200 INT, 150 LUK, 45 WIS
- (Tank): 200 INT, 150 END, 45 LUK
- (Pets): 200 INT, 150 CHA, 45 LUK
- (Sustain): 200 INT, 150 END, 45 WIS
Note: These are just example builds. You can train your stat points in any way you like.